MANIPULATIVE/INTERACTIVE MEDIA

Cards (10)

  • Interactive Media – a method of communication in which the program's outputs depend on the user's inputs, and the user's inputs in turn affect the program's outputs.
  • Interactivity – the communication process that takes place between humans and computer software
  • Different platforms of interactive media:
    • Mobile apps (software applications)
    • 3D TV (television display technology that enables a three-dimensional effect)
    • Video Games (Multiplayer games)
    • Role-playing games (assume characters through structured decision-making)
    • Massively Multiplayer Online Role Playing Game[MMORPG] (any story-driven online video game in which a player has a character interacting with large number of players)
    • Interactive websites(pools, surveys, exams, exercises)
    • Virtual reality and immersive environments (helmet, gloves)
    • Social media (content creators, social interaction)
  • Types of interactivity and their purposes
    • Hotspot - region to act as a trigger to another web page.
    • Rollover - an image or portion of an image that changes when mouse cursor moves over it.
    • Tabs clicking on them displays a relevant content with an appropriate graphic.
    • Timeline - a menu slide that branches to different events.
    • Numbers/processes - the number of clicks and the time spent in an interactive function provide data points.
    • Slideshow - ppts
    • Frequently asked questions (FAQs)
    • Flip cards - a card that when clicked flips to display a description and other information.
  • Interactive television - also known as ITV or iTV. A form of media convergence, adding data services to traditional television technology.
  • Pre-production: research, storyboarding, plan
  • Production: creating the product
  • Post-Production: evaluation, redesign, documentation
  • Presentation: showcasing, gathering of comments
  • There are five basic elements of multimedia: text, images, audio, video and animation